Gregg and Frank are making the same face.
The Din was updated today!
Oh, and there’s been a database error going on
on and off on the site for a few hours. I mailed the
host and I hope it’s resolved soon. :)
Gregg and Frank are making the same face.
The Din was updated today!
Oh, and there’s been a database error going on
on and off on the site for a few hours. I mailed the
host and I hope it’s resolved soon. :)
The more I watch the Legend of Korra, the more I realize that one of the main characters has some attributes and a past that are a bit like one of my main characters in my comic The Din. What is the best thing to do?
Your thoughts? XD
I have old artwork an thumbnails with this character in scenes of his past / attributes in case I would be called a shameless thief. But in my opinion it doesn’t really matter since it’s really impossible to be 100% unique when telling a story. There are tons of characters like this already. I am just generally cautious of dramas around fandoms, if you know what I mean? xD
I don’t have a lot of readers yet, so it’s not really a problem now. Just wanted to get my thoughts out there in this matter. I want to tell a good story and I don’t want people to be bothered by something in the middle of the experience and stop reading.
I loooove Korra this far, btw! <3
Hullo :3 I request a picture of Gregg wearing a tophat! Because it would be precious-awesome.
Gregg sure knows how to walk away from conversations.
Updated The Din today! About time!
Next page will be up early Saturday.
Drew some pose maniacs poses to warm up. Picked out some of them and made them into some of The Din characters. :)
(I need to go to a real life drawing session soon!)
I was supposed to draw comics this evening, but I got so annoyed with myself about not having proper ref. sketches for the Emilios’ Mansion. Some of them are 5 years old and doesn’t make sense. So I decided to make their whole property in 3D real quick. Still need to finish the entrance of the property, the car port, the tree house and the whole garden. But at least I have some really great guidelines for the next pages!
This scene is not optimized at all, it’s for pure reference purpose. I should keep reminding myself that comic-reference 3D-stuff is so easy to make and doesn’t really take a lot of time since I don’t need to think of poly limits at all (like I have to do when I make game assets at work). I can just mash shapes together … (lol, those staircases! xD) And it’s really helpful! Saves a lot of time in the long run!